Batwoman has agreed to work with the DEO to try and take down Batman, but first she'll need some intel to help her with her mission... First stop, take Bette and find Bane, who for some reason is in Alaska. The two cousins track Bane through the wilderness, but are eventually ambushed by him. Taking Director Bones' advice, Kate does whatever she can to subdue Bane quickly, and gets him tied to a tree with coil that gets tighter the more Bane struggles. Kate tells Bane she just wants to talk, and needs info on how to beat Batman. The only useful thing Bane tells her is that he had to resort to treachery. With her conversation over, Kate and Bette leave, and let Chase and the DEO (who apparently strike a deal with Bane) to clean up.
Back in Gotham, Maggie Sawyer does her part by trying to get info on Batman from interviews with some of his rogues. Black Mask, the Mortician, Fright and Professor Pyg (who I was JUST saying I want to see more of) are all interviewed, but don't really help. Each villain gives their own unique, warped perspective on who or what Batman is or could be, but no "oh yeah, this is how you take him down." Pyg is particularly funny due to him talking about wanting drugs and the possibility of Batman being a meat covered robot... Mmmk.
Elsewhere, with the plan of Bette taking on the DEO, Jake and his wife review footage of him and his old black-ops buddies (see Batwoman #0... the second one) putting her through some live combat training. Jake still has some concerns about her unorthodox fighting techniques, but his old teammates compliment Bette on the fact that due to her methods, she's completely unpredictable, and put a big ass-kicking on them. Bette is determined to prove herself to her uncle, and tells the crew that they'll run the scenario again until they're begging her to stop.
Finally, Kate reports in to Bones saying the bait is set, and she needs the next thirty hours to prep the takedown...